


Extract the contents of EpicMod into that created folder. It doesn't have to be called that, but it's easier to remember)ĩ. Create a directory called "EpicMod" (or whatever you want. \steamapps\common\ColdWaters, there should be a folder called MODS, go into that.Ĩ. Note: all the above are the standard install steps to DotMod, included with the DotMod download.ħ. Use the controls of the JSGME tool to enable DotMod. \steamapps\common\ColdWaters, there should be a JSGME executable file. It will ask you for the location of the CW install, so paste it into the window.ĥ. Locate your Cold Waters install directory (example: C:\Steam\steamapps\common\ColdWaters) and copy it.Ĥ. Location of the ColdWaters install on your computerģ.
#Ultimate cold waters mods how to
How to be able to switch between the 2 mods easily. I haven't tried this, but I have been able to add Playble Subs mod into JSGME and switch between DotMod and Playable Subs, so theoretically, you can do the same with Epic. You only have to run JSGME once, unless you want to remove DotMod, then run it again. Once you follow the directions to install DotMod, it will tell you to run JSGME and enable the mod, and then start CW normally. EpicMod installs by copying, and possibly overriding default files, there's no reliable way to manually remove those files to even revert to vanilla, unless you delete everything.ĭotMod comes with a tool called JSGME that loads the mod before you run the game. The usual way to switch between mods would be to delete Cold Waters, reinstall each time you switch between mods.
